The State of Play: Creators and Critics on Video Game Culture

The State of Play is an anthology edited by Daniel Goldberg and Linus Larsson exploring the ways that video game culture and our digital lives interact. Sociologist Katherine Cross and I contributed a chapter entitled, "Your Humanity is in Another Castle: Terror Dreams and the Harassment of Women" deconstructing the motivation and action behind large scale mob-style harassment campaigns largely targeting women in and around the games industry.


Women in Game Development: Breaking the Glass Level-Cap

Women in Game Development, edited by Jennifer Brandes Hepler, is a collection of stories from nearly two dozen female game developers about their careers and experiences in the games industry. Laura Hudson and I co-wrote a chapter, "The Phenomenon of GamerGate" illuminating how aggrieved entitlement is at the core of the harassment mob attacking women in the industry, and how the industry itself (almost exclusively catering to boys and men for decades) plays a role in facilitating these destructive actions.


Fanpires: Audience Consumption of the Modern Vampire

The Fanpires anthology, edited by Gareth Schott and Kirstine Moffat, looks to examine the renewed interest in vampire mythology. I co-wrote a chapter with Jennifer Jenson, "Buffy vs. Bella: The Re-Emergence of the Archetypal Feminine in Vampire Stories" to break down the differences between Buffy Summers from the popular TV series Buffy the Vampire Slayer and Bella Swan from the Twilight saga.  This chapter further explores how the narratives of each fictional universe can limit or expand the way fans interact with each character.